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0
votes
Postponed

[Scene] Middle mouse drag jitters when focusing a larger number away fro...

Scene/Game View

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Dec 10, 2014

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Version/s: 5.0.0b15

To reproduce this issue: 1. Create a new project2. Create a cube3. Change its position x to a bigger number ( for example 20000 )4. ... Read more

2
votes
By Design

UI button retains its Highlighted color after clicking it

UI

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Dec 11, 2014

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Version/s: 5.0.0b17

1. Open attached project > scene 12. Run3. Click 'Button' or 'Text Btn'4. Move mouse away from the object---> Buttons remain c... Read more

0
votes
Won't Fix

Option to disable automatic update of Android SDKs when silently building

Android

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Dec 10, 2014

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Version/s: 4.6.0f2

If a silent build(through batch mode) is done, Unity automatically updates SDK whether user wants this or not Read more

0
votes
Fixed

[Standard] Specular material is glossier in Unity compared how it looks ...

Shaders

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Dec 10, 2014

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Version/s: 5.0.0b16

Steps to reproduce:- Open the attached project and the scene- Note how glossy it looks. Compare to an image attached from Substance ... Read more

0
votes
Fixed

script conversion errors on building

WebGL

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Nov 25, 2014

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Version/s: 5.0.0b14

-e: stops after some warnings with an error: Error building Player: Exception: IL2CPP compile failed. -repro:--open attached project... Read more

0
votes
Fixed

[Shadows] Directional light shadows don't work in game view on Unity Fre...

Shadows/Lights

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Dec 04, 2014

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Version/s: 5.0.0b16

Steps to reproduce: Important: Only reproducible Unity Free ("-force-free)" or with non-Pro mobile addons (when switched to that pla... Read more

0
votes
Won't Fix

Cube is shaking when moving in shadow

Shadows/Lights

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Dec 11, 2014

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Version/s: 5.0.0b17

Cube is shaking when moving in shadow 2) How can we reproduce it using the example you attached1 Open attached project2 Open scene S... Read more

0
votes
Fixed

[Reflection Probes] Reflections show skybox from another scene

Global Illumination

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Dec 12, 2014

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Version/s: 5.0.0b16

In a project with several scenes, sometimes default reflections and/or baked reflection probes use the skybox from one of the other ... Read more

0
votes
Fixed

Tiling cannot be set independently for Main and Secondary Maps

Shaders

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Dec 12, 2014

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Version/s: 5.0.0b17

For the Standard shader you used to be able to set different tiling values for Main Maps and Secondary Maps. Using Unity 5.0 beta 16... Read more

0
votes
Fixed

Crash when removing Canvas component from object

UI

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Oct 27, 2014

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Version/s: 4.6.0b21

To reproduce:1. Open attached project2. Open MatchSim3. Select Canvas4. Remove Graphic Raycaster and Canvas components5. Editor crashes Read more

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