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[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...
Reproduction steps:1. Open the attached project "UDPSocketRepro.zip";2. Make a build for iOS;3. Run the built project on any iOS dev... Read more
Editor crashes in AtomicList::Load when loading a scene at runtime
To reproduce: 1. Open the attached project (only temp projects.zip)2. Open the Mech Starter Pack/Scenes/0 scene3. Add the "0" and "1... Read more
Upgrading project doesn't allow to select Analytics library/com.unity.ad...
How to reproduce:1. Open the project "1065921GCTest.zip" with Unity 2018.1 or earlier2. Close project and open with Unity 2018.2 or ... Read more
Unity crashes with cppShutdownSubstance on Play Mode when project folder...
How to reproduce:1. Name the user's project folder with non-latin characters2. Open the user's project3. Enter Play Mode Expected re... Read more
Editor crashes when a prefab with a "Cloth" component is instantiated
Reproduction steps: 1. Open "friendandfoe" project2. Enter Play Mode Expected Result: The Scenes load properlyActual Result: The Edi... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce:1. Open the attached project2. Open the "master" scene3. Enter Play mode Expected result: Editor does not crash, a ... Read more
HoloLens gesture interactions not working when using the holographic rem...
Steps to reproduce:1. Download 1064437_repro.zip2. Change platform to UWP and enable Mixed Reality Remoting in build settings3. Buil... Read more
[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal ...
How to reproduce:1. Open the "Build_Crash.zip" project2. Open Build settings3. Add Master, Scene1, and Scene2 scenes into the build ... Read more
HUB - Project upgrades get double version warning message
When launching a previously created project via the HUB menu bar icon on OSX you'll get a warning prompt. This prompt asks if you wo... Read more
Editor crashes in Scripting::ScriptingWrapperFor when exiting Play mode
To reproduce: 1. Open the attached project (vikersund.zip)2. Open the "startupscene" scene3. Enter Play mode4. (Optional) Observe th... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons