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0
votes
Duplicate

Emissive material changes color on editing few materials at once

Editor - Other

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Nov 24, 2014

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Version/s: 5.0.0b14

1) What happenedEmissive material changes color on editing few materials at once 2) How can we reproduce it using the example you at... Read more

0
votes
Duplicate

BumpedSpecular shader doesn't look good in baked light

Global Illumination

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Nov 24, 2014

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Version/s: 5.0.0b14

1) What happenedBumpedSpecular shader doesn't look good in baked light 2) How can we reproduce it using the example you attached1. O... Read more

0
votes
Fixed

[UI Mask]ParentMaskStateChanged callback function not reporting the corr...

UI

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Nov 22, 2014

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Version/s: 4.6.0f3

To reproduce:1. Open attached project2. Open UI Mask Repro scene3. Press play4. Clear console5. Select button6. Remove mask componen... Read more

0
votes
Fixed

[StandardShader] Emission saves different color if no texture is set

Shaders

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Nov 24, 2014

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Version/s: 5.0.0b14

To reproduce:1. Create a new material2. Set it's emission color to something non-white3. Set it's texture to a random texture4. Noti... Read more

2
votes
Duplicate

Lightmaps do not work on Direct3D 11 feature level 9.3 hardware

WP8

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Nov 24, 2014

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Version/s: 5.0.0b14

To reproduce:1. Download repro.unitypackage2. Open "crime" scene. It has a cube.3. Notice the cube in scene - it has a material with... Read more

0
votes
By Design

Light from emissive material is leaking through plane object

Global Illumination

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Nov 24, 2014

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Version/s: 5.0.0b14

1) What happenedLight from emissive material is leaking through plane object 2) How can we reproduce it using the example you attach... Read more

0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

Any State Transitions cannot be interrupted

Animation

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Nov 24, 2014

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Version/s: 5.0.0b14

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