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[Android][Gradle] Unnecessary .so files are created for untargetted arch...
To reproduce: 1. Download and open attached "AarUnpackingTest.zip" project. 2. Go to build settings and make sure "Target Architect... Read more
Canvas Batching System Dirties Project User-Created Materials when using...
Steps to reproduce: 1. Open user attached project 2. Enable the "Rect Mask 2D" component on the "Panel" Gameobject 3. Play the scene... Read more
Loading a new Scene resets Input
Reproduction steps: 1. Open "MinimalRepro" project 2. Enter Play Mode 3. Hold "A/D" or the "Left/Right Arrow" 4. See that the Conso... Read more
Playmode tint is not applied to Service tab
Reproduction steps: 1. Create a new project. 2. Change play mode tint to any clearly visible color (Edit->Preferences..->Colors->Pla... Read more
Editing light probes is slow when large number of light probes are active
To reproduce: 1) Open attached project and scene 2) Enable all Light Probes in Hierarchy 3) Try interacting (move/edit) with one of ... Read more
MaterialPropertyBlock calls GC.Alloc when using MaterialPropertyBlock.Ge...
Reproduction steps: 1. Open project attached (repro.zip). 2. Open scene "Scene". 3. Open Profiler. 4. Press Play. Expected result: ... Read more
[AntiAliasing] "Invalid antiAliasing value (must be at least 1)" error o...
Console spams error "Invalid antiAliasing value (must be at least 1)" when we set antialiasing to "disabled" in quality settings and... Read more
SSAO in Forward rendering does not use Cutout from Shader
To reproduce: 1. Open Unity, create a new project and open it 2. Download "SSAO+Cutout_Bug_005.unitypackage" file that I attached 3... Read more
[iPhone X] Safe area is being ignored when typing text to input field
When opening a keyboard to type text (input field set to multiline) it ignores safe area and some characters are typed "behind the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material