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Screen.orientation cannot be set to AutoRotation after forcing other ori...
Setting Screen.orientation to AutoRotation has no effect if orientation was manually changed before. To Reproduce: 1. Open & dep... Read more
Adding terrain to the scene makes Editor (and whole computer) extra slow...
Adding terrain to the scene makes Editor (and whole computer) extra slow 2) How can we reproduce it using the example you attachedRe... Read more
GI data errors are produced when attempting to build the player
GI data errors are produced when attempting to build the playerSteps to reproduce:1. Open attached project in Windows. Project was p... Read more
Instant crash when adding Light probe group to empty scene while using f...
1. Open new project in unity free2. create light probe group via hierarchy menu point3. Crash You might have to open a project once ... Read more
Adding or editing grass crashes Unity
1. Create new project2. Add terrain3. Add grass4. Unity will crash or 1. Open attached project2. Open scene "Untitled"3. In inspecto... Read more
Shadow Cascades widget needs a tooltip for narrow cascades
- Go to Quality Settings and select Fantastic- Look at the Cascades split (see attached screenshot)- Notice some levels are really h... Read more
[QualityLevel] Quality level names can be duplicated causing confusion
- Go to Quality Settings and add a new Quality Level.- Name it as something like an existing one (e.g. Fantastic)- Now you have two ... Read more
Toggle Group does not appear in GameObject Create menu
The GameObject menu option on the top toolbar in the editor doesn't have a ToggleGroup option under UI, neither does the Heirarchy m... Read more
Directional light is not lighting a mesh correctly
Steps to repro:1. Open the minimal report project and the scene 'repro_648579'2. It is a stripped scene from the original project, c... Read more
Unexpected scaling of dynamically instantiated ui prefab
To reproduce:1. Open attached project2. Open test scene3. Press play4. Enable PrefabContainerDisabled5. Both PrefabContainerDisabled... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used