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0
votes
Fixed

[WSA][UWP] build&run fails on windows phone 10 with il2cpp with Exception

Mobile

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Dec 19, 2016

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Version/s: 5.4.4f1

Steps to reproduce:1. Open any Unity project2. Build&run on Windows Phone with Universal 10 SDK using IL2CPP scripting backend E... Read more

0
votes
By Design

Headers does not show up if there is no public variable after it

Scripting

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Dec 18, 2016

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Version/s: 5.5.0x1

Reproduction steps:1. Open project attached (Header Problem.zip).2. Open scene "Test";3. Press on "Main Camera"4. Look at Example Cl... Read more

0
votes
Fixed

Can't use vertex snapping when in isometric view

Scene/Game View

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Dec 14, 2016

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Version/s: 5.5.0p1

Cant use vertex snapping square handle when in some basic isometric views. Specifically Top, Right and Left views. To reproduce: 1. ... Read more

2
votes
Fixed

BuildOptions.AcceptExternalModificationsToPlayer causes UnityException: ...

Android

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Dec 12, 2016

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Version/s: 5.5.0f3

This throws an error in the Android build process, so sending it over to the Android team. Let me know if you don't concur and we'll... Read more

0
votes
Fixed

SpaceAttribute adds space in the opposite side of Header than expected f...

Scripting

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Dec 19, 2016

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Version/s: 5.3.7p2

Reproduction steps:1. Open project attached (Header Problem.zip).2. Open scene "Test";3. Press on "Main Camera"4. Look at Example Cl... Read more

0
votes
Fixed

[Particle System] Switching Renderer mode from Mesh to Horizontal or Ver...

Shuriken

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Dec 19, 2016

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Version/s: 5.6.0b2

After you switch Renderer mode from Mesh to Horizontal or Vertical billboard in Playmode artifacts appear. To repro:1. Create a new ... Read more

0
votes
Fixed

[5.5] Irradiance Scene View Displays No Data

Global Illumination

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Dec 19, 2016

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Version/s: 5.5.0f3

Irradiance scene view is not working. It displays no data at all, hence it renders completely white tilesets. It is a regression fro... Read more

0
votes
Fixed

Character becomes invisible when blending is set to additive on Base layer

Animation

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Dec 19, 2016

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Version/s: 5.3.7p3

To reproduce:1. Open attached project2. Open Mecanim Scene3. Select Character GameObject4. Open animator5. Change Blending to Additi... Read more

0
votes
Fixed

Unity crashes when destroying a Particle System which is using LightsMod...

Shuriken

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Dec 19, 2016

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Version/s: 5.5.0f3

teps to reproduce:1. Open the attached project (862777-TestCase.zip)2. Open the Assets/test.unity scene3. Press Play in the Editor4.... Read more

0
votes
Duplicate

OpenVR doesn't launch into VR if D3D12 is the primary graphics api

XR SDK

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Dec 19, 2016

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Version/s: 5.5.0p3

When I choose D3D12 for the graphics api the standalone won't start in VR mode. I did have D3D11 as the fall back API. I'd think if ... Read more

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