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Hello screen is broken when installing beta for the first time
To get that hello screen I did:. Install the latest public beta (5.6.0b2) on a new Windows machine (no previous installation, no pre... Read more
[Windows][Regression] "Unity requires Windows 7 or later" error is shown...
Prerequisites:Pull "Download Assistant" for Unity 5.6.0b3. Steps to repro: 1. Launch "Download Assistant" for Unity 5.6.0b3 on Windo... Read more
Using CinemaDirector, because of Mecanim Track, Unity crashes in mecanim...
Reproduction steps:1. Open the attached project;2. Open the scene "1";3. Press Ctrl + Shift + D (CinemaDirector will open);4. Click ... Read more
DrawMeshInstanced does not write to _CameraDepthNormalsTexture with Forw...
DrawMeshInstanced does not write to _CameraDepthNormalsTexture when Forward Rendering Path is used, thus, the Edge Detection image e... Read more
Cache server mode changes to previous after reopening Unity
To reproduce:1. Open user's project2. Go to 'Unity'->'Preferences'3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more
Game crashes when built for WebGL platform
How to reproduce:1. Download the attached project2. Enable exception support under Player settings3. Build the project for WebGL usi... Read more
Gizmos and Icons are not masked by camera with layer culling mask
Steps to reproduce:1. Open the attached project (863530-TestCase)2. Open the Assets/Test.unity scene3. Select the Game view4. Enable... Read more
Unity won't save Cache Server Mode on restart if set previously to 'Local'
Unity won't save Cache Server Mode on restart if set previously to 'Local'. Additionally, console will throw out these errors: Socke... Read more
Copying a WebCamTexture to a Texture2D using Graphics.CopyTexture makes ...
[Must have a webcam] Reproduction steps:1. Open the attached project in Unity2. Enter Play mode3. Press B and C4. Navigate to C:\Use... Read more
Loading bar not shown on startup
-e: see title, is flipped in the build-regression in 5.6.0 -repro:--build empty project for webgl--run it--NOTICE that no progress b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used