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Unable to switch between objects with left/right arrow keys when search ...
How to reproduce:1. Open attached project "SelectGameObjectBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Controlle... Read more
[Improved Prefabs] Inconsistent preview object state error after draggin...
Repro steps:1. Create a new project2. Create an empty GameObject and make it into a prefab3. Open the prefab asset4. In the Prefab M... Read more
Prefab's AssetBundle dependency fails to update after changing assetBund...
How to reproduce:1. Download and open user's attached repro project "ABTest.zip"2. In the project open a scene called "Main", then C... Read more
[Android] Slower response to movement when magnification feature is enabled
How to reproduce:1. Open Unity project, attached by a tester2. Build and run on a device with triple tap zoom function3. While build... Read more
The Game View renders both eyes when "Left Eye" is selected with LWRP
Steps to reproduce:1. Download and open the attached project2. Set an LWRP asset is not yet set3. Enter Play Mode with VR Headset at... Read more
New elements are not initialized with predefined values when adding an e...
How to reproduce:1. Open the attached "TestFor1078503.zip" project's SampleScene2. Select TestObject from the Hierarchy3. In the Ins... Read more
Unity crashes if using a specific Animator Controller on Play Mode when ...
How to reproduce:1. Download and open project "Crash Repro"2. Open "das" scene3. Enter Play Mode4. Select enemy1 -> Enemy1 in the... Read more
Unity crashes on ApplyMaterialPassWithCache when changing the Material S...
How to reproduce:1. Open the user-submitted Project2. In the Project Window, click on the "New Material" and change the shader to "N... Read more
[Regression] Timeline and GenericMenu.AddItem() incorectly add shortcut ...
How to reproduce:1. Create a new Project2. Open the Timeline Window3. Right-click and observe the context menu Expected result: The ... Read more
Profiler data does not match the numeric data in its Hierarchy
To reproduce:1. Open the user's attached project2. Open the Scene "benchmark" and play it3. Open the Entity Debugger and disable eve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes