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You cannot draw a Transition from "Any State" to Sub-State Machine
To reproduce:1. Open any project2. Open any animator window3. Make sure you have a state, a Sub-State Machine and "Any State" (creat... Read more
User cannot Copy-Paste several States at once
To reproduce:1. Open any Animator containing several states2. Multi select several of them3. Copy4. PasteExpected result: All the se... Read more
Cmd + C does not work when trying to copy States in an Animator
To reproduce:1. Open any Animator containing state machines2. Select one or more states3. cmd + c to copy4. cmd + v to pasteExpected... Read more
SerializedObject target has been destroyed error when building Webplayer...
- Open AngryBots and set Lightmapping mode to Iterative- Wait for the bake to finish, then build and run WebplayerFollowing error ge... Read more
Player build size with Enlighten lightmaps significantly larger than sam...
Make a webplayer or standalone build of the default AngryBots project. Change lightmapping mode to Iterative and make another set of... Read more
The last column's text of the Profiler window is not aligned
1. Open Unity2. Open Window > Profiler3. Choose Hierarchy or RawHierarchy viewType4. Right-Click on Overview toolbar button5. Unc... Read more
The Project Wizard window does not remember its size
This is an issue related to the old project wizard window and Mac only (since on Windows that window is not resizable). - Open any U... Read more
Input Test: some keystroke tests fail
-e: the 'A' and 'ctrl shift A' fail--works fine in 4.5.5--tested so far in Chrome+FF on Win7 & OSX 10.8 -repro:--open attached M... Read more
Emissive material doesn't lightup nearby objects
1) What happenedEmissive material doesn't lightup nearby objects 2) How can we reproduce it using the example you attachedThe nearer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12