Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b11
Issue ID
645151
Regression
Yes
Player build size with Enlighten lightmaps significantly larger than same player with Beast
Make a webplayer or standalone build of the default AngryBots project. Change lightmapping mode to Iterative and make another set of builds. Compare the build sizes. My results:
Angrybots WebPlayer build with baked Beast lightmaps - 19 MB, with Enlighten - 23 MB
Standalone build with Beast - 79 MB, with Enlighten - 130 MB
Since it's a different technology, I understand differences are to be expected, but this is quite significant (on mobile it might matter a lot)
This is a regression in terms of generated player build size.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
Add comment