Search Issue Tracker

0
votes
Fixed

[MonoDevelop] "..UnitTestTextEditorExtension not found.." error message ...

Scripting

-

Feb 05, 2016

-

Version/s: 5.4.0b5

Steps: 1. Create a new project 2. Create a new script 3. Dbl-click on the script to open it in MonoDevelop ==> Error message appear... Read more

7
votes
By Design

[LowPassFilter] Low pass filter's Cutoff Frequency cannot be animated

Audio

-

Feb 05, 2016

-

Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project 2. Open scene "Cutoff_Filter" 3. Open Animation window 4. In hierarchy, select "Audio ... Read more

0
votes
Fixed

Creating new scene in OnDestroy crashes at GUIUtility_CUSTOM_Internal_Ge...

IMGUI

-

Feb 05, 2016

-

Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project 2. In Project tab, select "Test.cs" 3. Close Unity Editor and observe a crash Reprodu... Read more

0
votes
Fixed

[OSX] Crash after attaching renderer to gameobject, 5.4 regression, in R...

Graphics - General

-

Feb 05, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Open Unity; 2. Add empty gameobject (GameObject -> Create Empty); 3. In the Inspector select Add Component -... Read more

0
votes
Duplicate

Cannot apply icons to multiple objects at once

Inspector Functionality

-

Feb 05, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "767976.zip" 2. Open scene "repro" 3. In Hierarchy, multiselect A and B objects 4. In ... Read more

0
votes
Fixed

Bug reporter crashes if it's opened from Finder/Explorer

Bugreporter

-

Feb 05, 2016

-

Version/s: 5.4.0b4

How we can reproduce it using the example you attached 1. Open Folder with BR (Mac> ./Unity/Unity Bug Reporter.app, Wibdows> Unity/... Read more

1
votes
Fixed

[HLSLcc] Internal error communicating with compiler process when unused ...

OpenGL

-

Feb 05, 2016

-

Version/s: 5.3.2p1

Repro steps: 1) Open the project 2) Select VisualizeReceiver.shader 3) Compile it only on OpenGLCore and make sure it's not skipping... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

-

Jan 28, 2016

-

Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

[UNETServerDLL] Assert rises when user closes client after host was removed

Networking

-

Feb 05, 2016

-

Version/s: 5.4.0b5

Steps: 1. Open attached project 2. Run "Server.exe" 3. Run "ClientGUI.exe" 4. Press "Start Client" button 5. Press "Connect" button ... Read more

0
votes
Not Reproducible

[Editor] Player settings completely broken on trunk

Deployment Management

-

Feb 05, 2016

-

Version/s: 5.5

To Reproduce: 1. Open any project on trunk (used c960f9abfebd). 2. Observe that all player settings windows are missing alot of fie... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.