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0
votes
Fixed

Building fails on WebGL

WebGL

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Oct 22, 2014

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Version/s: 5.0.0b9

To reproduce this bug: 1. Open the attached project2. Open 'Scene'3. Try to build on WebGL4. Exceptions are thrown On 5.0.0b9 the be... Read more

0
votes
Fixed

Crash when adding a model to the animation preview

Animation

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Oct 22, 2014

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Version/s: 5.0.0b10

Steps to reproduce : - import the Mecanim example project- create a new Animation Controller- create two new states and add motions ... Read more

0
votes
Not Reproducible

Model with a Animation Controller containing a Blendtree is still animat...

Animation

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Oct 22, 2014

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Version/s: 4.5.5p1

Steps to reproduce : - import the Mecanim Example Project- create a new Animation Controller- create a blend tree and assign two mot... Read more

0
votes
Fixed

InputField not getting deactivated when mouse click on something else

UI

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Oct 20, 2014

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Version/s: 4.6.0b21

To reproduce:1. Create an InputField2. Play the scene3. Click on the InputField to activate it4. Click on the background (or anythin... Read more

0
votes
Fixed

all toggles are selected even when they all are attached to the same Tog...

UI

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Oct 20, 2014

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Version/s: 4.6.0b21

To reproduce:1. Open attached project2. Open test scene3. Press play4. Notice that all toggles are selected even when they all are a... Read more

0
votes
By Design

Change any of the Toggle properties in inspector will trigger onValueCha...

UI

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Oct 22, 2014

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Version/s: 4.6.0b21

To reproduce:1. Open attached project2. Open Mainscene3. Press play4. Select toggle in hierarchy5. Change any property of Toggle in ... Read more

0
votes
Fixed

No canvas when adding UI object as a child

UI

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Oct 23, 2014

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Version/s: 4.6.0b21

To reproduce:1. Add empty object to scene2. Add button as a child of empty object (Right click mouse button on empty game object -&g... Read more

0
votes
Fixed

OnTriggerEnter2D events don't propagate to children if you modify a pare...

Physics2D

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Oct 22, 2014

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Version/s: 4.6.0b20

This is based on a conversation I've been having on the forums with the user: http://forum.unity3d.com/threads/editing-transform-dur... Read more

0
votes
Fixed

Nav Mesh Agent doesn't walk on the ground (it hovers in the air)

AI

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Oct 22, 2014

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Version/s: 4.5.5p1

To reproduce:1. Open attached project2. load the scene First_Playable3. Press play4. Notice that robot hovers in the air In both pro... Read more

5
votes
Fixed

Metal builds perform slightly worse than GLES3 when rendering 3d meshes

iOS

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Oct 09, 2014

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Version/s: 5.0.0b5

To Reproduce: 1. Deploy Metal/GLES3 builds of the project attached the post with the scene 'testScene_many_models' selected to a dev... Read more

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