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Rotation of the image affects draw order using a Screen Space - Camera c...
Steps to reproduce this issue: 1. Open the attached project2. Open 'BugExample' scene3. It has 4 images under the Canvas which has r... Read more
Windows: Example Project not easy accessible after install
On Windows 1. Install "Unity Example Project" (either using Download Assistant or own installer)2. Open Unity Expected: Example Proj... Read more
Float literals are unnecessary rounded in GLSL
When Unity translates shaders to GLSL, it prints float constants with 6 digits of precision. In some cases that is not quite enough;... Read more
[InputField] Disabling InputField's gameobject does not disable the caret
Steps to reproduce this issue: 1. Create a new project2. Create a new Input Field ( Create -> UI -> Input Field )3. Play the s... Read more
[Cubemap] An option to mirror around X-axis during import
Steps to reproduce:1. Open the attached project and the scene2. There is an object with a material which shader uses a certain cubem... Read more
[Audio] Short audio clip sounds corrupted after importing to Unity
Steps to reproduce this issue: 1. Open 'audio' project2. It has short .wav audio file3. Play in Unity inspector4. Hear multiple clic... Read more
[Input] Input.GetKey does not work in builds
Steps to reproduce:- Download sample project from http://1drv.ms/1K7pMcP- Open in Beta 18, press play and observe how arrow key inpu... Read more
[InputField] In SingleLine field incorrect characters remain after repla...
Steps to reproduce this issue: 1. Create a new project2. Create InputField ( Create-> UI -> Input Field )3. Play the scene4. E... Read more
WebGL: pitching sounds doesn't work
-e: After exporting to WebGL, pitching sounds doesn't work anymore.-- Sounds in WebGL have a much lower volume than in the editor or... Read more
[ScriptAssemblies] Loading issue after attribute name change in b17
To reproduce:1. Open attached project in b17+2. It will either crash or throw error about not being able to load window layout, tryi... Read more
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