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[Android] When fullscreen = FALSE and Render Outside Safe Area = TRUE no...
How to reproduce: 1. Open the attached project 2. Make sure fullscreen is set to FALSE in "ED_Test" script 3. In Player Settings Res... Read more
[iOS] [Game Center] [Not Reproducible] Crash in "Scripting::ScriptingWra...
Summary: - In GameCenter.mm under GetUserImage() an GetEmptyUserImage() gets called that then tries to initialize a texture which c... Read more
Unity "UI sample" spawns warnings when hovering mouse on the UI elements
How to reproduce: 1. Open Layout Groups scene 2. Enter Play mode 3. Hover Canvas Expected result: There are no warnings Actual resu... Read more
Collision bumps when crossing from one Box Collider to another
How to reproduce: 1. Open attached project "Case_1142326_collision.zip" 2. Enter Play Mode 3. Use D and A keys to move left and righ... Read more
[Improved prefabs] Editor freezes after applying an original prefab as a...
Editor freezes after applying an original prefab as a child through override window. Refer attached video. Steps to reproduce: 1) C... Read more
Using UsePass "Standard/SHADOWCASTER", IsKeywordEnabled("_ALPHABLEND_ON"...
To reproduce: 1. Open users attached project "TestVRM.zip" 2. Open "SampleScene.unity" scene 3. Select "Cube1" game object in the hi... Read more
Terrain position in world space is counted when sampling Terrain Height
How to reproduce: 1. Open attached project ('1150178repro') 2. Click on 'Terrain' object and in the Terrain component, click on 'Pai... Read more
CustomRenderTextureManager::UpdateCustomRenderTextures crash when buildi...
Steps to reproduce: 1. Open User-supplied project ("ProjectorSim_HDRP_2019.zip") 2. Build it Reproduced in: 2019.1.1f1, 2019.2.0a14... Read more
[LWRP/HDRP] ShaderGraph shader is not updated when ShaderGraph subshader...
How to reproduce: 1. Open attached project "SubGraph.zip" and scene "New Scene" 2. In Project window, open "position_sinewave_subg"... Read more
Render Pipeline Asset cannot be loaded due to Compile errors when upgrad...
How to reproduce: 1. Open the "1150131.zip" project on Unity 2019 (therefore upgrading it from 2018.3.11f1) 2. Once it loads, observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone