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Having Postprocessing effects in a scene with more than a single camera ...
To Reproduce: 1. Build the attached project to iOS. 2. Click 'On Secondary Camera' notice that the fps is nearly 10x lower and the r... Read more
After collapsing rect transform component in the inspector, it is imposs...
To reproduce this bug: 1. Create a new project2. Create a Button3. Select Button4. Collapse its rect transform component in the insp... Read more
BlendTree slider broken when attempting to recalculate the thresholds
Maybe this is intentional design, but when attempting to re-calculate the threshold for "Speed" the BlendTree slider gets broken - p... Read more
Crash when changing between the different thresholds
Have not tried to reproduce - but the following was the steps that I performed just before the crash. To reproduce:- Download the "M... Read more
Undo add-layer impairs animator window
Undo add-layer impairs animator window Repro:1. In the animator window, add some states to the animator2. Create a new layer and und... Read more
Transition progress remains marked after exiting the play mode
Transition progress remains marked after exiting the play mode Repro:1. Create a simple controller and assign motions to it2. Assign... Read more
A state doesn't get the transition reassigned when set to default
A state doesn't get the transition reassigned when set to default in sub-state machine Repro:1. Create a new controller.2. Create a ... Read more
ScrollRect "Clamped" movement type does not clamp scroll rect movement w...
To reproduce this bug: 1. Open the UI Beta Project2. Open 'Scroll view' scene3. Select 'ScrollView' object(Canvas->Window->Con... Read more
Crash when switching from dx9 to dx11 and back
Steps to reproduce : - create a new project- go to Player Settings- switch to dx9 then to dx11 a few times and Unity will crash Read more
Video player does not work on iOS 5
Videos aren't played on devices with iOS 5 Read more
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