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[Backend] Assertions appear while dragging missing asset prefab instance...
Steps:1. Create Cube and Sphere as child2. Make a prefab out of it (left instance in the scene)3. Delete prefab asset==> Cube and... Read more
[Improved Prefabs] ObjectSelector does not detect prefab asset with Ligh...
Steps:1. Add 'Cube' GameObject and add 'Light' component on it2. Make a prefab asset out of it3. Click on 'Windows -> Rendering -... Read more
Wireframe in 'Baked Lightmap' debug mode is not at the correct location
When going in Baked Lightmap debug mode, the wireframe is display at a wrong location Note: Certainly a camera-relative issueTo debu... Read more
[Anima2D] Errors are thrown when rebinding and applying changes in "Spri...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
Write operation in IJobComponentSystem [ReadOnly] variable doesn't creat...
How to reproduce:1. Open user-submitted project (unity-job-system-execution-order-issue.zip)2. Open "SampleScene.unity" scene3. Play... Read more
ReflectionTypeLoadException breaks Editor GUI when using Explicit Struct...
How to reproduce:1. Open the attached project2. Open 'TestStruct.cs' script from the Project window3. Make some insignificant change... Read more
[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce:1. Open user-attached project2. Build and run with WebGL 2.03. Inside the webpage, press 'space' to begin GPU ins... Read more
RenderPipelineManager.CleanupRenderPipeline() increasing Alocated Memory...
To reproduce: 1. Open Unity and create a new project2. Open "SampleScene" scene3. Enter Play mode4. Open Profiler window5. Switch to... Read more
[Linux Editor] substance plugin fails to load
-e: see title, plugin just fails to load--doesn't work on 2018.1 and 2018.2--works fine on Windows -repro:--open attached project--N... Read more
[Android] Version is null if a custom .gradle template is used without "...
Steps to reproduce:1. Open QA attached project2. Build the game to device3. Go to Settings -> Apps -> "built app name"4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved