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Found in [Package]
Issue ID
1056485
Regression
Yes
Wireframe in 'Baked Lightmap' debug mode is not at the correct location
When going in Baked Lightmap debug mode, the wireframe is display at a wrong location
Note: Certainly a camera-relative issue
To debug you need to look in Look in `EditorCameraDrawing.cpp`
case kEditorDrawBakedAlbedo:
{
RenderNodeQueuePerformRenderFunction renderStaticLightmap(RenderBakedAlbedo, sharedRendererScene->queue);
RenderLightMapResolution<false, false> renderStaticLightmapResolution(sharedRendererScene->queue);
PerformRenderFunction* rfuncs[] = { &renderStaticLightmap, &renderStaticLightmapResolution };
PreMultiCustomRender(cullResults, renderFlags);
MultiCustomRender(cullResults, rfuncs, ARRAY_SIZE(rfuncs));
PostMultiCustomRender(renderFlags);
DoRenderSelected(cullResults.sceneCullParameters, false);
break;
}
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This is a duplicate of issue #1164241