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Script material reference causes SceneManager.LoadSceneAsync not to load...
To reproduce : 1.Download and Open attached project2.Open "StartScene" scene3.Press Play Reproduced on: 5.5.0p26 , 5.6.0b2, 5.4.3p3,... Read more
[Standard Assets] ParticleSystemMultiplier script refactoring had broken...
In Standard Assets ParticleSystem package sparks size in FireComplex and FireMobile prefabs is calculated incorrectly since 5.5.0f2.... Read more
.asset file types missing icon in Inspector header
Open the attached project and select TreeAsset in the Project View. Notice that it has an icon with a Unity logo on it there, but in... Read more
[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (m...
Unity breaks top asset material and looks like a missing texture 1. What happenedAfter importing ˜Attack Zombie Mobile ZPS˜ asset in... Read more
Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...
Reproduction steps:1. Open the attached project;2. Open the scene 'TestPhys';3. Ensure 'Impulse' on TestController ('Sphere' gameobj... Read more
[UI] Fill origin flips when multi-selecting filled images with different...
Repro steps:1. Open Scene1 from attached project.2 In the Hierarchy, expand the canvas so Image A and Image B can be seen.3. Select ... Read more
Create animation button is not working for Legacy Animation, if "Animati...
To reproduce:1. Open a new project.2. Create game object.3. Add "Animation" component.4. In "Animation" component set "Animations Si... Read more
NullReferenceException or NotSupportedException if Sprite Renderer which...
Steps to reproduce: 1. Create new project and add Sprite to the scene2. Select it and assign any built in sprite to Sprite Renderer'... Read more
Invalid AABB and NaN collider values when editing collider using shift t...
Steps to reproduce: 1. Open attached project2. Open scene "PhysicsProfiler"3. Select "Cube" in hierarchy and enable Edit mode for it... Read more
Unresponsive Editor for 30-60 secs when "OK" is pressed in "Google Play ...
Reproduction steps: 1. Download project from the attached link.2. Build it for iOS.3. Wait for "Google Play Games not configured!" m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow