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Crash on YGNodelayoutImpl after calling AssetDatabase.SaveAssets()
How to reproduce: 1. Open the "VR_Crash.zip" project 2. Press Mixed Reality Toolkit > Add to Scene and Configure... Actual result: ... Read more
AnimatorStateInfo.normalizedTime returns the total play time of animatio...
How to reproduce: 1. Open the attached project ("case_1156287") 2. Enter Play Mode Expected result: Console prints ("Normalized tim... Read more
[Sprite Atlas] Null reference on selecting sprite atlas during/after pla...
Steps to Reproduce: 1. Open the attached Project 2. Hit the Run button 3. Select The Sprite Atlas in the project window Expected R... Read more
Lights Culling Mask is not set to "Everything" after installing HDRP pac...
Steps to reproduce: 1. Open the attached project "Case_1156196" 2. Navigate to Project -> Assets -> Scenes and open the SampleScene ... Read more
Inspector mode defaults to "Normal" after Editor restart
Reproduction steps: 1. Create a New Project 2. Change Inspector mode to "Debug" 3. Restart the Editor 4. Notice that the Inspector ... Read more
[Presets] Deleting a single preset from the project generates an error i...
1. Open a fresh project 2. Create a preset out of anything (components, importers, assets) 3. Select the preset from the project vie... Read more
[Editor][Windows] Custom window querying Mouse position freezes when Gam...
Github: https://github.com/Unity-Technologies/InputSystem/issues/630 Repro: 1. Download attached project 2. Open custom window: Win... Read more
[ShaderGraph] Group Node drop area for adding new nodes to Group becomes...
Repro: 1. Create a node 2. Convert that to a Group Node 3. Create another new node 4. Add that node to the Group Node 5. Undo until... Read more
[ShaderGraph] Converting Color Node to HDR and back to Default still use...
Repro Steps: 1. Create Color Node 2. Assign a non-white, non-black color 3. Change to HDR 4. Add additional HDR ranges to the color ... Read more
ShaderGraph Gradient node does not attach to a Sample Gradient if it is ...
Reproduction steps: 1. Open the attached project named "Case_1154941" 2. Open the "Test" shader graph 3. Try to attach the Gradient ... Read more
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