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[Windows] The Editor goes out of focus when closing Player Settings and ...
Reproduction steps:1. Open the “EmptyProject” or any Unity project2. Open Build Settings3. Click the “Player Settings” button4. Clos... Read more
[TextMeshPro] Text stops rendering when the device orientation is change...
How to reproduce:1. Open the attached “repro-project”2. File → Build Settings and click Build3. Make sure that “Auto rotate” is enab... Read more
ScriptableObjects doesn't serialize the parameter when it's named "m_Curve"
How to reproduce: Open the attached project "2.2.6.AnimationCurvesSerialize.zip" Select Assets/TestData.asset Edit the "Curve" in th... Read more
List.Capacity is used instead of count in ”SetSharedMaterials”
How to reproduce: Open the attached project "SetMaterialsBug.zip" Enter Play Mode Expected results: No errors are thrownActual resul... Read more
[UI Toolkit] Match Game View doesn’t reflect how UI appears in Game View...
Repro: Open the project from the attached .zip. Open Assets -> Scenes -> 01_MainMenu and view the Game Scene. Set Game Scene r... Read more
Glitching white line on splash screen logo
What happened?Once you create a build for a project in 2023.1.0b3 and start it, a visible white line is shown glitching above the un... Read more
[UI Toolkit] "ThemeStyleSheetImporterEditor.OnInspectorGUI" error when s...
Steps to reproduce:1. Open New Unity Project2. In Project window's context menu, select UI Toolkit -> UI Document3. In Project wi... Read more
[Linux] Shader errors are thrown after reimporting a compute file
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, right-click on “Assets/CrowdCompute.compute“ >... Read more
Wrong rotations are set when using “SetLocalRotation“ in animation
How to reproduce:1. Open the user’s attached “Animation Job Sets Wrong Rotation.zip” project2. Enter Play Mode3. In the Hierarchy wi... Read more
OnTriggerExit does not activate when a GameObject inside a Trigger is se...
How to reproduce:1. Open the attached “IN-22896” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Use A/D keyboard keys to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS