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[IMGUI] Rect Transform's Pivot is affecting scene gizmo handles
Steps to repro: 1) Open attached project or simply make an empty one 2) Add a TMP button to the scene 3) Select its child text objec... Read more
[UI Toolkit] Fit Canvas doesn’t fit the canvas when Match Game View enabled
Repro: Import the attached UXML file to an empty project. Set Game View resolution to Full HD. Open imported UXML file in UI Builder... Read more
[UI Toolkit] All editor documentation links lead to missing pages
Repro: Open a new project in an editor install where the Documentation module is not installed. Setup UI Toolkit component. (i.e. Ga... Read more
Editing tile map prefab instance takes a long time
Reproduction steps:1. Open the attached “GeneratedMeshIssue.zip“ project2. Open “Terrain” scene3. Open WorldEditor window in the Too... Read more
[UI Toolkit] Can’t reposition caret or select text with cursor when rena...
Repro: Create a new project. Project View -> Right click -> Create -> UI Toolkit -> UI Document Open document in UI Buil... Read more
Validate material with shadergraph
it don't work because it clear keywords https://forum.unity.com/threads/hdmaterial-validatematerial-still-broken-for-shader-graphs-h... Read more
[Project Browser] Project Browser asset highlighting is broken
Repro: Open a new Project. GameObject -> 3D Object -> Cube Select the Cube to view in Inspector, Add Component -> New scrip... Read more
Lines drawn using Painter2D are drawn incorrectly when overlapping
Reproduction steps:1. Open the “IN_31287_Painter2D“ project2. Open the “SampleScene” scene3. Enter Play Mode4. Move the cursor in ci... Read more
Editor freezes when selecting multiple assets with different Scripted Im...
Reproduction steps:1. Open the “ImporterMultiSelectCrash“ project2. Open the “Images” folder3. Select the “test1.png“ asset, and in ... Read more
Transparent GameObject is displayed in the wrong position when changing ...
Reproduction steps:1. Open the “TransparentAABug“ project2. Enter the Play Mode3. Toggle off the “Toggle AA” toggle4. Toggle off the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project