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UI Element's position changes after entering and exiting Play Mode
UI Element's Position Y doesn't reset properly after entering and exiting Play Mode. Note: Possible workaround is to save "Panel" as... Read more
Crash when setting avatar type in OnPreprocessAnimation of an AssetPostp...
Steps to reproduce:1. Open attached project2. Select "Run_script_on_this" fbx model in Project view3. Right click it and select "Set... Read more
Undo does not turn off Particle System Curves
Reproduction steps:1. Create new project.2. Create Particle System.3. Turn on its Size by Speed.4. Select Size Curve.5. Press Undo. ... Read more
RectMask2D doesn't update when the parent size is changed
Description: RectMask2D doesn't update when the parent size is changed. After increasing parent size the "Child" game object should ... Read more
Editor crashes while making iOS build with Mono2x scripting backend and ...
Steps to reproduce: 1. Open new project2. Switch to iOS3. Go to 'Player Settings' and change the following options:- Scripting Backe... Read more
[iOS] UnityEngine.iOS.Device.SetNoBackupFlag can't be called from backgr...
Reproduction steps: 1. Open the attached project.2. Build and run it for iOS.3. Click the "Set Flag" button.4. Check the console: Un... Read more
Particle System Curves deletes other Key, when selected Key time is equa...
Reproduction steps:1. Create new project.2. Create Particle System.3. Mark Size by Speed .4. Open its Size Curve.5. Create new Key.6... Read more
Layout Groups with ContentSizeFitters are not resizing if Input Field co...
Steps to reproduce:1. Download and open the attached project2. Look at the game view3. Enable and disable "input field objects" Expe... Read more
Custom Shader Editor doesn't refresh when changed in the shader code
Description: Custom Shader Editor doesn't refresh when changed in the shader code. To reproduce: 1. Load shadertest project.2. Open ... Read more
[Regression] Profiler is not attached to standalone build after building...
Profiler is not attached to standalone build after building project with profiling in Standalone enabled Steps to repro: 1. Open Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow