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0
votes
Fixed

[Profiler][Android] "Player AndroidPlayer(X) was restarted on device" is...

Kernel

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Jun 01, 2022

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Version/s: 2022.1.7f1, 2022.2.0a17, 2022.3.0f1, 2023.1.0a1

Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more

0
votes
Fixed

"Content Size Fitter" Component causes an opened prefab to become dirty ...

uGUI

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Nov 17, 2022

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Version/s: 2022.3.20f1, 2023.1.0b1, 2023.3.0b4

How to reproduce:1. Open the attached project (IN-18268.zip)2. In the Project panel double-click to open the Prefab3. In the Hierarc... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

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Sep 30, 2019

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Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

0
votes
Fixed

[ARKit] ARObject importer can fail to import assets when the host machin...

Package: ARKit

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Sep 11, 2020

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Version/s: 4.0.8

This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more

0
votes
Postponed

GameView error message when using high resolution (>4096x4096)

Scene/Game View

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Jun 24, 2016

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Version/s: 5.4.0b22

Error message when exceeding maximum resolution should include that OpenGL ES 2 simulation is the cause (using no emulation shows no... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more

1
votes
Duplicate

Interrupting Cinemachine Blend when quickly disabling and enabling the G...

Package: Cinemachine

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Aug 12, 2022

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Version/s: 2.9.0-pre.6

How to reproduce:1. Open the attached user project “CinemachineTest.zip“2. Open the "SampleScene" Scene3. Enter Play Mode4. Disable ... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
Fixed

In the Shader Editor Properties are missing when the Blackboard is open

Package: Shader Graph

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Nov 29, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new URP project2. Import “13843315.shadergraph” asset3. In the Project window “right click > Open” t... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

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Sep 27, 2022

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Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

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