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[WP8] Building WP8 solution generates winmd files that are not found
To reproduce:1. Create a new project2. Build for WP83. Open up the solution with Visual Studio4. Notice the BridgeInterface.winmd an... Read more
Unity Store test kit fails due to api-ms-win-core-synch-l1-2-0.dll:Creat...
To reproduce:1. Build an empty project for WP82. Open up the Store Test Kit through "Project > Open Store Test Kit"3. Navigate to... Read more
When attaching profiler to a device iphone 6+ is displayed as 'iphone 5 ...
To Reproduce:1. Build & Run an Unity 5 project on iPhone 6+.2. Open the 'Active Profiler' dropdown menu in the profiler window.3... Read more
Building fails on WebGL
To reproduce this bug: 1. Open the attached project2. Open 'Scene'3. Try to build on WebGL4. Exceptions are thrown On 5.0.0b9 the be... Read more
Crash when adding a model to the animation preview
Steps to reproduce : - import the Mecanim example project- create a new Animation Controller- create two new states and add motions ... Read more
Model with a Animation Controller containing a Blendtree is still animat...
Steps to reproduce : - import the Mecanim Example Project- create a new Animation Controller- create a blend tree and assign two mot... Read more
InputField not getting deactivated when mouse click on something else
To reproduce:1. Create an InputField2. Play the scene3. Click on the InputField to activate it4. Click on the background (or anythin... Read more
all toggles are selected even when they all are attached to the same Tog...
To reproduce:1. Open attached project2. Open test scene3. Press play4. Notice that all toggles are selected even when they all are a... Read more
Change any of the Toggle properties in inspector will trigger onValueCha...
To reproduce:1. Open attached project2. Open Mainscene3. Press play4. Select toggle in hierarchy5. Change any property of Toggle in ... Read more
No canvas when adding UI object as a child
To reproduce:1. Add empty object to scene2. Add button as a child of empty object (Right click mouse button on empty game object -&g... Read more
All about bugs
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Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene