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UI.Text has no property for getting or setting horizontal/vertical over...
To reproduce this bug: 1. Create UI Text2. Notice it has fields such as Line Spacing, Horizontal/Vertical Overflow that can be edite... Read more
UI Image fill amount breaks when value is set to 0 through script
To reproduce:1. Open attached project2. Open test scene3. Select test game object4. Press play5. Press Down Arrow till fill amount v... Read more
It's impossible to set UnityEngine.UI.Text`s Vertical Overflow setting f...
It's impossible to set UnityEngine.UI.Text`s Vertical Overflow setting from script. There is no property at Text. Read more
Sprites placed on other sprite's alpha area, when using TightPackerPolic...
Repro:1. Open project.2. Run UI Bug Only happens with TightPackerPolicy, because sprites are placed on-top of unused space in other ... Read more
The animation window does not show properties of animated game object if...
To reproduce this bug: 1. Open the attached project2. Open Main scene3. Click on canvas in hierarchy4. Open animation window5. Try t... Read more
Right clicking Reference Resolution component which has a script attache...
How to reproduce:1. Create a new project and create any script 'MyScript'2. Add 'Reference Resolution' component to MainCamera game ... Read more
Creating UI object, removing all components and undo'ing crashes Unity
To reproduce this bug: 1. Create a new project2. Create UI object ( for example Image, Panel and etc.)3. Remove all components of th... Read more
Enlighten bake process stops due to exception caused by non-ASCII charac...
To reproduce the bug: 1. Create a new project with name containing letters such: ą č ę ė į š ų ū and etc.2. Open Lightmapping window... Read more
GUI image's position on the x/y axis influences it's visibly size
To Reproduce: 1. Open scene 'Example' try dragging one of the green object back and forward on the x axis, notice that while one sid... Read more
Remove mention of 'graphicsPixelFillrate' from SystemInfo.graphicsShader...
SystemInfo.graphicsPixelFillrate became obsolete in 5.0 - there's still reference to it in SystemInfo.graphicsShaderLevel SR page. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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