Search Issue Tracker
Fixed in 4.6.X
Votes
4
Found in
4.6.0b16
Issue ID
627741
Regression
No
UI.Text has no property for getting or setting horizontal/vertical overflow even though it is editable in the inspector
To reproduce this bug:
1. Create UI Text
2. Notice it has fields such as Line Spacing, Horizontal/Vertical Overflow that can be edited
3. There is no way to set/get those values from the script
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
LeoCeballos
Jan 12, 2015 20:51
AH! Nevermind. Not in the docs yet but it is in-editor.
LeoCeballos
Jan 12, 2015 20:46
This issue does not seem to be resolved.
shortlin
Dec 24, 2014 09:55
does it really got fixed?
JHibbins
Nov 19, 2014 17:27
I had expected to be able to access the following Enums, can these be reflected in the short term?, if so how?
horizontalOverflow
verticalOverflow