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IPreprocessBuild.OnPreprocessBuild isn't called when building a project
Reproduction steps:1. Open project “My project”2. Open scene “SampleScene”3. Build and Run project Expected result: two {{Debug.Log}... Read more
The wrong documentation page is opened when clicking the Help icon in th...
Reproduction steps:1. Open a new Unity project2. Go to the “Window\Rendering\Lightning” window3. Click the Help icon (question mark)... Read more
[HDRP/VFX] Particles flicker when SG is assigned and Receive Decals and ...
How to reproduce: Import the attached package Drag VFX Graph to the scene Select VFX and switch to rotation gizmos Rotate VFX along ... Read more
The ReorderableList item becomes invisible when dragging it through the ...
Reproduction steps:1. Open the attached project “ListItemBug“2. Select ScriptableObject “Assets/Test”3. In the Inspector window expa... Read more
New items are created and old ones remain in memory
How to reproduce:1. Open the attached project ‘TreeViewBug.zip’2. Open the Environment Layer Stack Window (Window>Environment>... Read more
"DirectoryNotFoundException" error when building a project via script in...
How to reproduce:1. Open the attached project “BuildLocationBug.zip“2. Build the project in folder A (Window>Test>Build)3. Bui... Read more
Dragging and dropping files from the Unity Editor to a different app doe...
How to reproduce:1. Open any project or create a new project2. Select any file from the Unity Editor Project window and drag it3. Wh... Read more
Code continues to run after enabling the Frame Debugger when in paused P...
How to reproduce:1. Open the attached project ‘FrameDebuggerBug.zip’2. Open Scene “SampleScene“ (Assets/Scenes)3. Pause and enter Pl... Read more
[Android] GraphicsBuffer.CopyCount does not work with Append Compute Buf...
Steps to reproduce:1. Open the attached user's project "Bug Report.zip"2. Build the app on an Android device3. See that there are on... Read more
[Memory Profiler] Errors are thrown or Player crashes at dynamic-to-mana...
How to reproduce:1. Open the user’s attached “Test” project2. Build and Run the “main” Scene3. Take and open a snapshot of the Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor