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[Win7] .mp4 video clip fails to play or transcode
To reproduce:1. Open attached video2. Find IBM Cloud Services Virtual Reality_injected.mp4 video3. Try to play it in preview, scene ... Read more
[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...
Steps to reproduce:1. Open user attached project2. Notice that user's AndroidManifest file has hardwareAccelerated set to true3. Bui... Read more
Camera background colour is blended onto the texture on ScreenCapture.Ca...
How to reproduce:1. Open the user-submitted Project2. Enter Play mode3. Hit space and observe the Game View Expected result: The vie... Read more
Heavy memory leak on creating 2D Array
How to reproduce:1. Open the user-submitted project2. Create a new empty game object and attach the MapGenerator script3. In the Ins... Read more
Unity allows user to make two layers with the same name and thus introdu...
How to reproduce:1. Open newest tester-submitted project (2Layers1Name.zip)2. Open "SampleScene.unity" scene3. Investigate "Collisio... Read more
Unity crashes when using Polybrush on a ProBuilder Mesh with many vertices
How to reproduce:1. Open the project attached by the user (Arid Sea.zip)2. Open the "SandTides" Scene3. In the Polybrush Window, sel... Read more
[Mobile] Setting Camera.AllowMSAA = false has no effect on QualitySettin...
Steps to reproduce:1. Open QA attached project2. Build to device3. Press 'Enable/Disable AA' Expected behaviour: Visual quality drop... Read more
Camera render order changes when MSAA is allowed on a camera, but MSAA i...
Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project2. Enter Play mode3. Select GameObj... Read more
GameObject's script component gives wrong warning after moving script fi...
How to reproduce:1. Open attached "repro_1046717" project2. Select gameObject "GameObject" inside Hierarchy view3. Take note that in... Read more
Editor crashes on ObjectUndo::Restore
Reproduction steps: 1. Open "case_707099-CommandoRushPrototype.zip" project2. Drag "GenerateTerrain.cs" Script from the Project wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”