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0
votes
Fixed

InputField.onValidateInput event called twice after every edit

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

To Reproduce: 1. To Reproduce open & run the attached project. 2. Type a single character into the input field, observe that onV... Read more

0
votes
Fixed

InputField with maximum number of characters doesn't accept 'replacement...

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

Steps to repro:1. Play the Untitled scene.2. Type "12". Select all characters, and then type "3". The input field shows "3".3. Now c... Read more

0
votes
Fixed

Unable to import a package from folder with Chinese name

Assets Management

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May 29, 2013

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Version/s: 4.1.3f3

On 4.1 it crashed UnityBut on 4.2 and 4.3 - Unity gives error that it can't import this package 1 Download attached test.zip2 Unzip ... Read more

0
votes
Fixed

Unable to show string that have converted from shift-jis to

Blackberry

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Aug 15, 2014

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Version/s: 4.5.2f1

1) What happened Unable to show string that have converted from shift-jis to utf8 (Only on Device) 2) How can we reproduce it using ... Read more

4
votes
Postponed

Internal Compiler error. Unhandled Exception: Mono.CSharp.InternalErrorE...

Mono

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Jul 30, 2014

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Version/s: 4.5.2f1

Steps to repro:1. Open the attached project2. Observe the compiler error:Internal compiler error. See the console log for more infor... Read more

0
votes
Fixed

-e BuildTarget.BB10 was deprecated and changed to

Docs - Scripting Reference

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Aug 10, 2014

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Version/s: 4.5.2f1

-e BuildTarget.BB10 was deprecated and changed to BuildTarget.Blackberry in 4.5. The BuildTarget.BB10 documentation page was deleted... Read more

0
votes
Fixed

Tree height in SpeedTree Modeler does not match Unity editor

Speedtree Integration

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Aug 15, 2014

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Version/s: 5.0.0b1

Upon import into the Unity Editor the scale of trees should match their height shown in SpeedTree Modeler. Read more

1
votes
Fixed

When using rich text and changing font size with <size>, the wrong space...

UI

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Aug 17, 2014

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Version/s: 4.6.0b16

To reproduce the bug: 1. Import RichTextSizeBug package2. Open the scene3. Observe the text field4. It has the rich text enabled and... Read more

7
votes
Fixed

Word wrapping has been turned off for the console, making it necessary t...

Editor - Other

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Aug 17, 2014

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Version/s: 4.6.0b16

To reproduce this issue: 1. Open the attached project2. Open 'Test Scene'3. Play4. You should see a debug message in the console tha... Read more

0
votes
Postponed

[Standard][Keywords] Material EmissionColor set from Code does not set a...

Shaders

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Aug 17, 2014

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Version/s: 5.0.0a19

To reproduce this bug: 1. Open the attached project2. Open test material3. Select TestMaterial, set any color you like in Emission.4... Read more