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Builds fail without a useful error message when building a project with ...
How to reproduce:1. Create a new project2. Open the Player Settings (Edit > Project Settings…)3. Change the Product Name to “CON”... Read more
Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedExceptio...
Reproduction steps:1. Open the attached project “BuildRepro”2. Go to File > Build Settings and build for iOS Expected result: The... Read more
Scene templates with longer titles are displayed without the icons in "N...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Enter "AAA" a... Read more
Performance issues when instantiating a recognizer under UnityEngine.Win...
Reproduction steps: Open the attached project “RecognizerIssue” In the project, navigate to "Assets/Scenes" and open "Sample Scene" ... Read more
Lighting Data asset is not created when baking many Scenes at the same time
Reproduction steps:1. Open the attached project "HDRP_Lightbake_Tests_9_2022"2. Open the Lighting window3. Click "Generate Lighting"... Read more
"Content Size Fitter" Component causes an opened prefab to become dirty ...
How to reproduce:1. Open the attached project (IN-18268.zip)2. In the Project panel double-click to open the Prefab3. In the Hierarc... Read more
Elements with custom Property Drawers doesn't expand when lists of custo...
Reproduction steps:1. Open the user's attached project2. Open "SampleScene" Scene3. In the Hierarchy find and open "ExampleElement" ... Read more
Prefab diff UI does not use UI Toolkit property drawers / editors
Steps to reproduce:1) Open attached project2) Open BindingsScene3) Select Planet GameObject4) Observe custom UI Toolkit Drawer appea... Read more
Create Node Menu doesn't open when opening it while not being focused on...
How to reproduce:1. Open the user's attached "shadergraph focus issue" project2. Open the "New Shader Graph" ShaderGraph in the Proj... Read more
UI Toolkit Width and Height behave inconsistently with margins when they...
Reproduction steps:1. Open the attached project2. Open “NewUXMLTemplate.uxml” file located in the Assets folder3. Select “VisualElem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor