Search Issue Tracker
Active
Under Consideration for 2021.3.X
Votes
0
Found in
2021.3.17f1
Issue ID
UUM-25503
Regression
Yes
Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
Reproduction steps:
1. Open the attached project “BuildRepro”
2. Go to File > Build Settings and build for iOS
Expected result: The Player is built
Actual result: Build fails and Console errors is thrown “Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones”
Reproducible with: 2021.3.4f1, 2021.3.17f1, 2022.1.0b8
Not reproducible with: 2020.3.44f1, 2021.3.3f1, 2022.2.5f1, 2023.1.0b1
Fixed in: 2022.1.0b9
Reproducible on: MacOS (Intel and M1 Max)
Notes:
Unzip the project every time when changing versions.
Doesn’t reproduce with Mac standalone platform.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] forward+ lighting glitch when built on Xiaomi Mi 10
- Lens Flare occlusion effect doesn't work when the Camera GameObject is behind obstacles
- Texture Importer: Swaps red and blue channels
- Parallax mapping with UVs set other than UV0 plugged into sample texture 2d produces an error
- Objects with single letter name won't show up in hierarchy search results
Add comment