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"Enabled" column title is clipping out of the table
Steps to reproduce:1. Open a new Unity project2. Open Window -> Rendering -> Light Explorer3. Observe the title of the "Enable... Read more
No ETA in the progress bar when baking with APV
Steps to reproduce: Download and open the attached project ([^Bug-BrokenETA.zip]) Open OutdoorsScene Open Lighting window (Window &g... Read more
[WebGL] InvalidStateError: Failed to execute 'resume' on 'AudioContext':...
AudioContext.resume() error is not missing catch.See:https://forum.unity.com/threads/invalidstateerror-failed-to-execute-resume-on-a... Read more
[Tile Palette] Drag and dropping multiple sprites to tile palette auto-s...
How to reproduce:1. Open the attached project (trunk-testing.zip)2. Drag and drop any sprite from Assets/Art/Tilesets/Tiles_correct ... Read more
Compile errors when building for Android, reported from forum
User reported a bug here: [https://forum.unity.com/threads/the-type-or-namespace-name-newtonsoft-could-not-be-found-and-more-in-2022... Read more
Animation Curves values are blended wrong on Imported Clips when "Loop P...
How to reproduce:1. Open the project "IN_13401"2. Enter the Play Mode3. Press "S" to run backwards Expected result: actual value and... Read more
Dummy Canvas created in PrefabMode has wrong properties
Reproduction steps:1. Open the attached project located in “prefabmodecamerbug”2. Open “SampleScene”3. Select “Particle System” in t... Read more
[macOS] Xcode build crashes when Thread Performance Checker is enabled i...
How to reproduce:1. Download the attached project2. Go to "File" > "Build Settings"3. Build a Xcode project for macOS4. Enable "T... Read more
[iOS] Screen.safeArea returns incorrect values with Xcode 14.1
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the Xcode console Expecte... Read more
Error "RenderTexture.Create failed: 3D textures with depth are not suppo...
How to reproduce:1. Create a new project2. In the “Project” window right-click → “Create” → “Render Texture”3. Select a newly create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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