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3
votes
Fixed

Hierarchy filter t:Button does not work

UI

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Aug 05, 2014

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Version/s: 4.6.0b14

To Reproduce: 1. Open scene 'test' or any other scene with gameObjects which have Button components. 2. Type t:Button in hierarchy s... Read more

1
votes
Fixed

GzipStream and DeflateStream classes do not work on Windows

Scripting

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Aug 05, 2014

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Version/s: 4.5.0f6

To Reproduce: 1. Open the attached 'GZipRepro.zip' on Windows. 2. Click 'Gzip Test Menu/Gzip Test' & '.../Deflate Test', notice ... Read more

0
votes
Not Reproducible
0
votes
Fixed

wrong output for '@' ascii-hex representation after pressing enter

Linux

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Jul 30, 2014

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Version/s: 4.5.2f1

-e: the @ should be 40 which it is on all platforms but Linux after pressing Enter/Return -work in 4.3.4, starts in 4.5.0-also works... Read more

0
votes
Not Reproducible

IMGUI Labels wrap improperly when styled bold and beside a flexiblespace

IMGUI

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Aug 06, 2014

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Version/s: 4.5.0a5

When rendering an IMGUI GUILayout.Label inside a horizontal layout containing a FlexibleSpace, if a style is applied to the Label wh... Read more

0
votes
Fixed

Text from one text object renders inside other one

UI

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Aug 05, 2014

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Version/s: 4.6.0b15

To reproduce this bug: 1. Open the 'renderBug' project2. The project has two text fields, one under another3. Observe the scene4. No... Read more

0
votes
Won't Fix

profiler doesn't connect when you connect by ip by typing "localhost"

Profiling

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Aug 06, 2014

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Version/s: 5.0.0a19

profiler doesn't connect when you connect by ip but type in "localhost" (it does connect with 127.0.0.1) To reproduce:1. Open unity2... Read more

0
votes
Not Reproducible

Rich text inside a UI.Text object sets the font size to 13 if the text i...

UI

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Aug 06, 2014

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Version/s: 4.6.0b15

To reproduce:1. Open attached project2. Open example scene Notice that rich text inside a UI.Text object sets the font size to 13 if... Read more

0
votes
Fixed

Universal shader: Detail mask 'understands' only transparent areas of it...

Shaders

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Aug 06, 2014

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Version/s: 5.0.0a19

1) What happenedUniversal shader: Detail mask 'understands' only transparent areas of its texture 2) How can we reproduce it using t... Read more

0
votes
Fixed

Universal shader: incorrect shading of scaled in one dimension spheres/c...

Shaders

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Aug 06, 2014

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Version/s: 5.0.0a19

1) What happenedUniversal shader: incorrect shading of scaled in one dimension spheres/capsules 2) How can we reproduce it using the... Read more

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