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Unity Accelerator "CacheMinFreeBytes" configuration value gets reset whe...
How to reproduce:1. Install the Unity Accelerator from a Docker image following the instructions on the given manual page: [https://... Read more
”BuildCanBeAppended” for iOS returns “Unsupported” when used on Windows
How to reproduce:1. Open the user’s attached “Test iOS.zip” project2. Press Menu > Build > Build and observe the Console windo... Read more
[Windows] Non-main Editor windows leave artifacts when resizing
How to reproduce:1. Open any project2. Drag out Console, so that it becomes it's own window3. Try resizing it Expected result: Conso... Read more
HDRP Memory Leak Error when Entering play mode in asset demo
Steps to repo: Open a HDRP scene in Unity Editor Open package manager Import the "Sunny Land" Asset In the project window open Asset... Read more
[LOD] Prefab Instance overrides not showing a blue line indicator near L...
How to reproduce: Open the attached project "DebugLODGroup2020.zip" Open Assets/Scenes/SampleScene.unity Select "Prefab_Overrided" i... Read more
Attributes are not working when used with the async test in the Test Runner
How to reproduce:1. Open the user’s attached “ReportAsyncTestBugs.zip” project2. In the Test Runner window run the “NUnitAPIsTest.Ti... Read more
Crash on scripting_array_length when selecting <No Name> object in Memor...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Window > Analysis > Memory profiler3. Import the attached... Read more
[Linux] [URP] Crash with multiple stack traces when opening a project cr...
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
InvalidFrameStackException is thrown when debugging the Update() method
Reproduction steps: 1. Open the attached project “ExceptionOnDebug“2. Open the scene “Assets/MainScene”3. Enter the Play Mode4. Open... Read more
The list is reorderable when using NonReorderableAttribute
Reproduction steps: 1. Open the attached project “NonReorderableBug”2. Select the ScriptableObject “Assets/ScriptableVariants/Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor