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Enlighten errors when setting the Precompute Resolution to 100 and the S...
Steps to reproduce : - import the "Mayan Temple" project- change the Precompute Resolution to 100 and the System Size to 512 and not... Read more
A Toggle control when added to a layout group does not get repositioned
To reproduce:1. Open attached project2. Open ToggleinAGroupError scene3. Scene has a vertical layout group and tree child toggle con... Read more
Load times in Blackberry are *incredibly* slow
1) What happeneda) Load times in Blackberry are incredibly slow. The initial load to the main menu takes 50 seconds, Level 1 (the sm... Read more
On Mac not all SpeedTree textures appear in Legacy VertexLit mode
When using the Legacy Vertex Lit rendering mode, SpeedTree materials do not utilize color or alpha values from texture maps. The Leg... Read more
When changing font size text from another game object appears in text field
To reproduce:1. Open attached project2. Open Test text scene3. Select Text game object (with "uhuihui" text inside)4. Increase font ... Read more
uGUI: animation on LayoutElement fields isn't detected
To reproduce:1. Open attached project2. Open "test" scene3. Select "Panel Animated" game object4. Press play5. Notice that "Preferre... Read more
Collision is detected only by one out of two script components
To reproduce:1. Open attached project2. Open test5 scene3. Select sphere game object4. Notice that On Collision (Script) is attached... Read more
Cannot access Standard shader in Vertex Lit project
When you open a project that was saved with Legacy Vertex Lit rendering mode, if you select an object that uses the Standard shader,... Read more
Pause/Resuming WP 8.1 with landscape orientation is broken
When auto-rotation is used with WP 8.1, pause-resuming on a landscape orientation is broken and leads to several issues. To reproduc... Read more
Windows Phone 8.1 player appears as MetroPlayerARM in Profiler
Steps to reproduce:1. Open any project.2. Deploy it to WP8.1 platform, with Internet capabilities enabled3. Open Profiler window, se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used