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[Physics] Crash on "_SimulationFilterShader" when the scene is played
Steps to reproduce:1. Open user attached project2. Open scene "1"3. Play the scene- Editor crashes at this point Expected result: ed... Read more
Animation clip missing path property feedback not working with Timeline ...
When previewing a clip with missing properties in an “Animator controller”, the Animation Window gives you feedback of which propert... Read more
[Backport] [Backport] [PackageManager] Editor crashes when canceling pac...
[PackageManager] Editor crashes when canceling package installation Steps to reproduce:1. Create new project2. Open package Manager ... Read more
Cancelling Asset import during a package update/install generates a cras...
As a user, in Package Manager UI: 1. Update or install a package and cancel during import (changed your mind, too long, etc...)2. Us... Read more
Shadergraph Subgraph causes "Not implemented" errors to occur related to...
Reproduction Steps- start new project in 18.2.0b7- update to latest LW RP (1.1.10)- update to latest shader graph (1.1.19)- Assets-&... Read more
Single Pass Rendering Method renders only one eye when using OnRenderImage
Reproduction steps:1. Download "SinglePass" project and open in Unity2. Go to File -> Build Settings3. Build And Run Expected: bo... Read more
[Cinemachine] FileNotFoundException is thrown to console after removing ...
Reproduction steps:1. Open the attached project "FailedToLoadPackage.zip";2. Observe the console. Actual results: The exception is t... Read more
Tile StartUp method is called more times than the number of Tiles when p...
How to reproduce:1. Open the "Main" scene in the attached "1046004_repro.zip" project2. Create a custom Tile Asset (Asset/Create/Til... Read more
[Editor] Crash on clicking "Animation Curve", created using "UIElement" ...
Crash on clicking Animation Curve, created using UIElement for Mac OSX Steps to Reproduce:1. Open attached Project2. Click on UIElem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names