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uGUI instantiate changes anchor position and prefab(clone) position
1. Open attached project2. Open scene "InstantiatedPositionBug"3. Press play4. Prefab1 and Prefab2 will be cloned, Prefab1(clone) ha... Read more
Unable to import .aif AudioClip
Steps to repro:1. Open the attached project2. Find the audio named 'SndEff_A_Respawn0'3. Reimport it4. Observe the errors:IndexOutOf... Read more
Send/BroadcastMessage fails with generics
Repro steps: 1) Open "XAMLUnityConnection.zip (2 MB)" project sent by user in email attachements. 2) Run this project in Unity. 3) C... Read more
When a text input field has been closed, it cannot be reopened until som...
To reproduce:1) Download and open the uGUI demo project for 4.6.0b12 (attached to this report as well)2) Build run the widget scene ... Read more
GPU Profiler is not working on Mac OS X 10.8.5
GPU Profiler is not working on Mac OS X 10.8.5 - please see attached screen shot for details. To reproduce:- Open attached project a... Read more
ADB locks files opened with fopen until the process is killed
Reproduced with:Unity Version 4.5.1f3 (73cd57f80e3e) Read more
uGUI: Layout filled with dynamically created children doesn't arrange c...
To reproduce:1. Open project2. Open 'test' scene3. Play scene4. Click 'Fill Button' in game view (Script attached to 'Fill Button' c... Read more
[Win Store Apps] Can't create a new line in multiline text field
Repro steps:1. Open project "uGUIProject_Beta12.zip";2. Try out multiline text area in editor. With "Shift+Enter" you can make a new... Read more
uGUI: Content Size Fitter drives Anchors even when disabled
To reproduce:1. Open project2. Open 'test' scene3. Select 'Panel' gameobject in Hierarchy4. In 'Content Size Fitter (Script)' compon... Read more
uGUI Button prefab with transition animation throws "Animator has not be...
1. Open attached file "repro_618186.zip"2. Open scene "Untitled"3. Drag button prefab to canvas4. Warning in console "Animator has n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS