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Drag and Drop scene is broken
Steps to reproduce : - import the uGUI beta 14 example project- open the "Drag and Drop" scene- press play and notice you cannot dro... Read more
Corrupted lightmap is baked in the scene when using Iterative GI workflow
To reproduce this issue: 1. Open the attached project2. Open 'demo' scene3. Go to Window - > Lightmapping4. Set GI Workflow as It... Read more
Reduced performance on mac in Unity 5
1. Create new project on mac os x2. Create empty animation on camera3. Play animation in animation window4. Open profiler and turn o... Read more
Any Windows Phone 8.1 build fails WACK
Steps to reproduce:1. Build any project to a folder2. Open it with Visual Studio3. Go to menu Project -> Store -> Create App P... Read more
Cannot move the character in "CharacterThirdPersonAI" scene
Steps to reproduce : - import the Sample Assets- open the "CharacterThirdPersonAI" scene- press play- try to move the character and ... Read more
Missing skybox for certain scenes
Steps to reproduce : - import the Sample Assets and notice that the following scenes don't have a skybox : AircraftJetAIAircraftProp... Read more
Floor doesn't cover the whole aircraft route
Steps to reproduce : - import the Sample Assets- open the AircraftJetAI scene and notice that two of the pillars are outside the floor Read more
Missing materials on car in "CarAI" and "CarAIWaypointBased" scenes
Steps to reproduce : - import the Sample Assets- open the "CarAI" or "CarAIWaypointBased" scene and notice that the car is pink Read more
Shader property changes save even if Don't Save is chosen
Any shader properties that are made during a Unity Editor session will be saved in the project even if the user clicks Don't Save wh... Read more
Replacing an Image's sprite on Start does not work on the editor
To reproduce this bug: 1. Open the attached project2. Open the 'TestScene'3. There is 'Image' gameObject which has 'ReplaceOnStartUp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically