Search Issue Tracker
Ambiguous errors thrown when outputting moderately long strings to the d...
To Reproduce: 1. Open the the attached 'repro a17' zip, open & run 'ReproScene'.2. Run observe the "count <= std::numeric_lim... Read more
Enabling objects with configurable joints affects other game objects wit...
To reproduce:1. Open attached project2. Open "physicsTest" scene3. Select "enableMeWhileTheSpringsWobble" game object4. Press play5.... Read more
Changes made to material in runtime don't revert back after stopping run...
To reproduce:1. Open attached project2. Open "TestScene" scene3. Press play4. Click on "Set to red"5. Cube turns red6. Stop the play... Read more
WP 8.1 Keyboard does not disappear when deselecting TextField
When editing text in a textfield on Windows Phone 8.1, the Windows Phone keyboard appears. After deselecting the text, it should dis... Read more
Project fails Store Test Kit if it has no scripts
Steps to reproduce:1. Create a project which has no scripts. It may contain a scene and a spinning cube controlled by a constant for... Read more
PointerEventData.pressPositon is misspelled
PointerEventData.pressPositon in UnityEngine.EventSystems is misspelled. Should be PointerEventData.pressPosition Note: same mistake... Read more
Undo does not work on painted Cloth Constraints in scene view
To reproduce:1. Open attached project2. Open any scene in it3. Select cloth in the scene4. paint cloth constraints on it5. Undo the ... Read more
Cloth leaks Mesh objects
1. Open attached project2. Open cloth collisions scene3. Select Cloth4. Save the scene5. Observe consoleIf you select another object... Read more
opening a scene with uGUI crashes Unity
To reproduce:1. Open attached project2. Search for "sc" in project view3. Double click Example - Sc (scene)Expected result: Scene op... Read more
Wheelcollider is broken on a scaled game object
To reproduce:1. Open attached project2. Open broken scene3. Check out sphere game objectExpected result: The Wheelcollider alligns w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed