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Xcode project generated with Product Name containing chinese characters ...
Steps to reproduce:1. Create a new project or open an existing one ("1347730.zip")2. Use chinese characters for Product Name (Edit -... Read more
Crash on tlsf_free when Entering the Play mode and creating a custom con...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode (if the project does not cra... Read more
Creating a Preset of an asset type marked as excluded from presets is al...
Reproduction steps:1. Create a new empty Project2. Import the attached Script3. Press Test > Create basic texture in the Menu bar... Read more
[ARFoundation] Error CS0246 is thrown when Particle system built-in pack...
Reproduction steps:1. Create a new project2. Install ARFoundation package3. Remove Timeline package4. Remove built-in particle syste... Read more
Mac player failed to build with error The instruction `Unity.Burst.Intri...
This issue is Mac only. Windows is fine. Steps:1. Clone DOTS monorepo2. Open Projects/HybridURPSamples3. On ProjectView, select Hybr... Read more
Drag and drop nodes to a group doesn't work if edges are selected
It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more
[Metal] Tessellation shader is either invisible or not shaded properly, ...
Reproduction steps:1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip"2. Enter Play Mode in Sample... Read more
AddComponentMenu does not set custom name in Inspector when script is no...
Reproduction steps:1. Open the attached project "AddComponentMenu.zip"2. Open scene "Scene"3. Select any GameObject in the hierarchy... Read more
[VFX] ApplyShader is called when Visual Effect Asset particles are not r...
How to reproduce:1. Open the attached project "VFXPerformance.zip"2. Open "VFX Transparent.unity" Scene3. Open Profiler window and i... Read more
Importing a FBX model will incorrectly strip a suffix from Node Name
How to reproduce:1. Open the attached project "NodeNameTruncation.zip"2. Expand the in the Project View3. Observe the names of the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object