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OnTriggerExit/Enter methods are called when toggle isKinematic on/off
How to reproduce:1. Open the attached "1188953-isKinematic-issue.zip" project2. Open "SampleScene" Scene3. Enter Play mode4. Select ... Read more
[Addressables] Asset reference is kept when releasing the asset with Add...
How to reproduce:1. Open the attached project ("case_1181585-Addressables_Bug.zip")2. Open the repro scene ("SampleScene")3. Enter P... Read more
Saving an unchanged scene changes the prefab instance modifications list...
Reproduction steps:1. Open "1177709" project and "World_01" Scene Collection2. Save Scene Expected Result: Saving an unchanged scene... Read more
[Entity][Job] NullReference in IJobForEach_BBBCC with safety on when usi...
Steps to reproduce:1. Open user-supplied project2. Open Window -> General -> Test Runner3. Run the tests Expected: all tests f... Read more
[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...
How to reproduce:1. Open attached project "TilemapTest.zip" and scene "TilemapScene"2. In Hierarchy window, select "Grid" -> "Til... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
[HDRP] Scene View is visible in Game View when Camera's Background Type ...
How to reproduce:1. Create a new project with HDRP2. Select the Main Camera and in the Inspector set the Background Type to None3. E... Read more
[HDRP] Console errors appear when upgrading HDRP Package
How to reproduce:1. Create a new Unity 2019.3.0b6 HDRP Project2. Open Package Manager and update High Definition RP package to 7.1.2... Read more
[iOS]Crash on libsystem_platform.dylib`_platform_strlen + 4 when using "...
How to reproduce:1. Open the attached TestSWAPac.zip project2. Build for iOS and open the Xcode3. Navigate to Signing and Capabiliti... Read more
Custom Render Queue is not updated when switching material shader to a H...
Repro steps:1. Open user attached project "RenderQueue" and scene "SampleScene"2. In the Hierarchy, select "Sphere" game object3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled