Search Issue Tracker

0
votes
Fixed

If "Best Fit" is used symbols are entered till the middle of input field.

UI

-

Jul 14, 2014

-

Version/s: 4.6.0b12

To reproduce:1. Open attached project2. Open "test" scene3. Play the scene4. Check if "Best Fit" is set in Text(script) component on... Read more

0
votes
Fixed

-e U_4_5_F6_release: critical: black screen when opengl es3

iOS

-

May 30, 2014

-

Version/s: 4.5.0f6

When deploying to iOS and having set Graphics level to OpenGL ES3 (or Auto and running on opengl es 3 device liuke ipad mini retina)... Read more

0
votes
Won't Fix

Errors when going out of Playmode after adding Rigidbody to object with ...

Physics

-

Jul 14, 2014

-

Version/s: 5.0.0a16

- Open scene "Car Sandbox" in the attached project- Select all 4 wheels of the Vehicle- Go to Play Mode- Add Rigidbody component to ... Read more

0
votes
Fixed

WheelCollider gizmo does not work well with vehicle offset center of mass

Physics

-

Jul 14, 2014

-

Version/s: 5.0.0a16

Steps to reproduce : - import the package attached in the edit- open the "Car" scene- select Car and notice the gizmo on the wheel *... Read more

0
votes
Fixed

Changed bug: InteractiveCloth.html is a dead page

Docs - Scripting Reference

-

Jul 14, 2014

-

Version/s: 5.0.0a16

Steps to reproduce : - open the Scripting API- search for "Cloth" and notice the text "Base class used to simulate cloth physics - s... Read more

0
votes
Fixed

Deleting folder with baked NavMesh for an open scene causes crash.

AI

-

Jul 14, 2014

-

Version/s: 5.0.0a16

Repro steps:- bake NavMesh for any scene- select navigation window to make NavMesh visualization visible- delete folder where NavMes... Read more

0
votes
Fixed

No info about component properties in Hinge Joint and Spring Joint in th...

Docs - Manual

-

Jul 14, 2014

-

Version/s: 5.0.0a16

Hinge Joint: there is no information about Auto Configure connected anchor, connected anchor, Contact distanceSpring Joint: there is... Read more

0
votes
Fixed

BoxCollider2D doesn't animate on latest patches

Physics2D

-

Jul 10, 2014

-

Version/s: 4.5.1f3

To reproduce:1. Open attached project2. Run Test scene3. Observe the colliderExpected result: It animates, changing sizeActual resul... Read more

0
votes
Duplicate

Bad NavMeshObstacle carving on convex surfaces

AI

-

Jul 14, 2014

-

Version/s: 5.0.0a16

Carved mesh is built under surface, and agent also set under surfaceTry attached project. Read more

0
votes
Fixed

Unity crashes when trying to change any rigidbody property in OnValidate

Physics

-

Jul 14, 2014

-

Version/s: 4.5.2f1

To reproduce:1. Open scene 'Untitled' in attached project, drag 'GameObject' to hierarchy.2. Observe that Unity crashes, when trying... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.