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Fixed in 4.5.X
Votes
0
Found in
4.5.0f6
Issue ID
610844
Regression
No
-e U_4_5_F6_release: critical: black screen when opengl es3
When deploying to iOS and having set Graphics level to OpenGL ES3 (or Auto and running on opengl es 3 device liuke ipad mini retina) and having anti aliasing turned on and using an image effect then things using rendertextures seem to stay all black so that one can't use the app.
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