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Pink "Error" Shader in Shader Graph using Linux Editor and Windows 64bit...
The cause of this issue is that Shader Graph is installed in both Packages and Assets, which causes compilation errors due to duplic... Read more
Can't access material properties, created with Shader Graph
For standard shader i can just use SetFloat function. It seems to not work with shader graph. P.S. Don't ask me why float variable n... Read more
Node for special texture properties.
As per https://docs.unity3d.com/Manual/SL-PropertiesInPrograms.html Add nodes to read {TextureName}_ST and {TextureName}_TexelSize v... Read more
Vertex Displacement
I can't find any way to add offset for the vertex position, vertex displacement is very important for a lot of effects, please add i... Read more
changing property's mode lock the blackboard to mouse position
using unity 2018.1.0f2 and shader graph 1.1.4-previewchanging property's mode will lock blackboard window to the mouse position Read more
Error after relaunch of unity
Hello I just started using the shader graph and im not having many major problems except for this error whenever i relaunch unity af... Read more
Matrix Conversion Bug when Using Determinant & Transpose Nodes (w/ Repro)
Reproduced in <18.1>, <2018.2.0b6 SRP master @ 1fac5b8 (June 7th)> Funky Reproduction Steps (couldn't reduce them any fu... Read more
RaycastCommand will only return a maximum of 1 hit regardless what you s...
To reproduce: 1. Open the attached project (RaycastCommand.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Observe the messa... Read more
Blackboard not showing up in new project and upgraded beta projects
Hi,Here is a reff repository link: git@github.com:hoodmadhur/ShadergraphTest.gitThis is a new project in Unity 2018.1.0f2, created u... Read more
Support for globals in CodeFunctionNode
So I need to accsess a larger set of vectors across multiple materials and shaders. I've used Shader.SetGlobalVectorArray() in the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title