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GameObjects deselect while rotating the Scene view camera using ALT + LM...
Reproduction steps: Open the attached “2022.2.1f1-1427619” project Open the “SampleScene” scene Select the “Sphere” GameObject Hold ... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more
Single key Shortcuts don't work when Focused on UI Toolkit Text Field
Reproduction steps:1. Open the attached project “UITK_Shortcut2“2. Change Main Menu/Edit/Play Shortcut to any single key3. Open Debu... Read more
Crash on D3D12GetInterface when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
Some local and global shader keywords are wrongly reported
Reproduction steps: 1. Open user attached project “MissingShaderKeywords.zip”2. Open Window > Analysis > Frame Debugger3. Sele... Read more
[WMR] OpenXR XrSessionState not reported as expected when WMR headset se...
Reproduction steps: 1. Open user attached project “User Presence Testing.zip”2. Open Assets > Scenes > SampleScene3. Make sure... Read more
OpenXR crashes on session_RequestExitSession when VR headset is not conn...
Reproduction steps: 1. Open user attached project "VR-Screenshake-Test.zip"2. Make sure no VR headset is connected to the computer3.... Read more
Mono calls wrong methods when using default interface methods
Reproduction steps: Open the “My Project” attached project Open the “SampleScene” scene Enter the Play Mode Press the button in the ... Read more
Building an App Bundle fails with “DirectoryNotFoundException" when the ...
How to reproduce:1. Open the user’s attached “Client.zip“ project2. Build the “SampleScene“ Scene for Android3. Observe the Console ... Read more
VFX asset window displays old VFX title after its renaming
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS