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[5.4][Threading] CullDirectionalShadowCasters performance regression in ...
Reproduction steps:1. Open the attached project (Scratch53_MeshSkinningProfiler.zip);2. Open the scene (Training Room.unity);3. Ente... Read more
Importing binary asset packages to an Editor with 'Force text' mode does...
STR:1. Open Export Project2. Notice the value of Edit->Project Settings->Editor->Asset Serialization mode being "Force bina... Read more
[Android] Proguard Unity file ignored on importing to Android Studio exp...
STR1. Open attached repro (or any other project)2. Export it as Google Android Project3. Notice that in the root folder of exported ... Read more
[macOS] Input from USB mouse disables further touchpad input in Input.Ge...
If the cursor is moved with a USB mouse, Input.GetAxis("Mouse X") and Input.GetAxis("Mouse Y") return 0 if the cursor is moved with ... Read more
[Android] [WebGL] Il2CPP build crash on AssemblyResolutionException
Steps to reproduce:1) Download attached project "AssemblyBug.zip" and open in Unity2) Make sure platform is set to Android3) Ctr+Shi... Read more
Building player from editor script crashes
Steps to reproduce:1. Download and open attached project "case_847292_repro.zip"2. In menu bar, press "Build -> Build" Actual res... Read more
[DX 11/12] Screen gets black on resizing
Reproduction steps:1. Build a project with resizable window with DX11 and DX12 support2. Run on DX11 and try resizing window3. Notic... Read more
Audio position doesn't keep up with physics movement
An audio source that moves as part of setup in physics does not update correctly, and ends up trailing behind the position of the au... Read more
Collision with Mesh Collider is unrealistic (object standing on one edge...
Reproduction steps:1. Open the project;2. Enter the Play Mode;3. Change the object 'Cube' Y position a few times that you could obse... Read more
[Unity 5.5][Occlusion Culling]Unity editor will crash when reading a sce...
in Unity Editor,1. Create a scene.2. Bake occlusion culling.3. A scene to assetbundle.4. Load a scene from assetbundle.5. Unity will... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow