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Animation Mirror option adds 0.5 Cycle Offset when Root Motion is enabled
How to reproduce:1. Open the attached project2. Open main scene3. Open Animator Window4. Click Punch there5. Check Mirror to play to... Read more
Editor crashes with empty stack trace when changing platform (System.IO....
Reproduction steps:1. Open the attached project.2. Change platform to iOS.3. Select anything when asked about API update.- Editor cr... Read more
[iOS][StandartAssets:ImageEffects:BlurOptimized][GLES2.0] Overbrightens ...
Reproduction steps:1. Open the attached "Blur" project.2. Open and play the "Blur" scene.- Note how the picture looks(Screenshot att... Read more
[Runtime] UnityEvent objects contain the name of type as a serialized st...
No repro steps, attached project "833543.zip" which creates 1k UnityEvents on Start This is by desing because it's to ensure we crea... Read more
Unity crashes when particle system with bezier curves is moved on y-axis
Steps to reproduce:1. Open attached project2. Select particle system in scene view and move it up or down a bit3. Start play mode-Cr... Read more
AssetImport.assetBundleName doesn't return bundle name for assets locate...
Steps to reproduce: 1. Open attached project2. In top menu click "SUPPORT/FindBundleName". This will return assetBundleName for "Ass... Read more
[Editor] Some editor windows are broken after opening an old project wit...
Steps to reproduce: 1. Open attached project2. You can immediately observe two issues with 'Game View' and 'Project' windows: - Both... Read more
[Experimental] Undoing the adding of composite collider crashes in Compo...
How to reproduce:1. Open user attached project2. Open scene 'sdagfhg'3. In hierarchy navigate to Tile map > Layer4. Remove 'Compo... Read more
Cannot drop sprites into animation window on a New Project to create Spr...
Steps to reproduce:1. Create a new project2. Import any sprite3. Set it's texture type to sprite4. Create a new GameObject sprite in... Read more
MenuItem does not exist after recompiling
(Check the attached *.gif file to see the bug) Reproduction steps:1. Open the attached project in the editor2. Make a trivial change... Read more
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