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Particle rendered using Render Texture has a small jittering when Size O...
How to reproduce: 1. Import the attached ParticleScalBug.package 2. Open the "Base Test" scene 3. Enter the play mode and inspect p... Read more
[Xbox One] [UWP] Only UI is visible after building project in UWP and de...
How to reproduce: 1. Create new HDRP project 2. Add some text or other UI elements 3. Build project on UWP platform 4. Run project o... Read more
[SRP]"Converting invalid MinMaxAABB" error when Light is attached to Lig...
How to reproduce: 1. Open attached project "Case_1129476_SRP.zip" 2. Open "SampleScene" scene (In "Scenes" folder) 3. Enter Play Mod... Read more
The Game View Scale changes from 2x to 1x when transitioning from Edit t...
How to reproduce: 1. Open attached project -- Target platform is set to iOS -- Low Resolution Aspect Ratios box is unchecked 2. Veri... Read more
FPS readout in the "Statistics" window outputs bogus values in the Edito...
Reproduction steps: 1. Open the attached project named "Case_1115291" 2. Play the Scene 3. Observe the FPS counter 4. Drag the anima... Read more
Client occasionally fails to connect to server when using ENet networkin...
does not reproduce with .NET 3.5 To reproduce: 1. Open attached project "ENet-CSharp-IL2CPP.zip" 2. Enter and exit Play mode repeat... Read more
[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...
[MacOS] Input.mousePosition returns incorrect results when * The mouse cursor is not moving * Using dual monitors (Game Window on Ma... Read more
Optimize Mesh Data Player setting can drastically increase build times
When the Optimize Mesh Data player setting is turned on. A game build can spend a larger than normal amount of time compiling shade... Read more
[WebGL]Settings are missing from Publishing settings tab
[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab Steps To Reproduce: 1. Create a Project... Read more
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis There has been a breaking change in the `UnityEngine.UI.LayoutGrou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used