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fatal error: 'wasm_simd128.h' file not found when building Web Player wi...
How to reproduce:1. Open the attached “IN-82901” project2. Select File → Build Profiles → Build3. Observe the result Expected result... Read more
[Timeline] Audio track doesn't stop playing when editor looses focus
To reproduce1. Open attached project2. Run AudioTrackBug scene3. Minimise editor or open any other application while scene is runnin... Read more
Shader variants in the ShaderVariantCollection contain keywords from unr...
Reproduction steps:1. Create a URP or HDRP project2. Create a Cube GameObject3. Clear Shader Cache (Edit -> Project Settings... -... Read more
Unity Editor freezes when attempting to open scene with TextMesh Pro Ass...
To reproduce:1. Download attached project;2. Open "Release" scene; Expected result: Project scene loads normally with TextMesh Pro a... Read more
IL2CPP metadata allocates more memory when testing with 2022.3 compared ...
Reproduction steps:1. Open project2. Switch to iOS3. In Player settings, select IL2CPP (Edit > Project Settings > Player)4. In... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...
Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more
[VisionOS] Opening and closing Swift UI in visionOS application mutes Un...
1. What happenedWhen any native Swift UI is dismissed, Unity audio is muted. Audio may also mute immediately after the application s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template