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Collision between CharacterController and a Kinematic Rigidbody is alway...
To reproduce:1. Open the attached project2. Open "TestScene" scene3. Enter play modeObserve that CharacterController that was inside... Read more
Crashed in GUIView::OnInputEvent after EditorUtility.FocusProjectWindow(...
Steps to reproduce: 1) Download attached project 'Bugs.zip' and open in Unity2) Open scene 'Scene01'3) Go to Window >> Notes4)... Read more
Crash on RenderTexture::DiscardContents when loading reflection probes
To reproduce:1. Open attached project2. Open the scene "start"3. Press playUnity should now crash Reproduced on: 5.2.4f1, 5.3.6p5, 5... Read more
Hindi characters not showing correctly at editor nor players
To reproduce:1. Create a new project2. Add canvas3. Add text gameobject to canvas4. Paste this symbol into the text's text component... Read more
RenderTexture drawn into Scene View toolbar when color format is set to ...
To reproduce:1. Open attached project2. Open the scene "Scene"3. Open the asset "WaterTexture_RT" in the folder "Art"4. Set the Colo... Read more
When color format of a texture is set to ARGB4444, the preview window sh...
To reproduce:1. Open attached project2. Select the asset "WaterTexture_RT" in the folder "Art"3. Change the color format to ARGB4444... Read more
Graphics.DrawMesh only renders the first submesh
Steps to reproduce: 1. Open attached project "831840.zip"2. Open scene "test"3. "GameObject" draws same mesh as "drinks_machine". No... Read more
scrollviews can be scrolled out of vertical bounds when horizontal scrol...
Steps to reproduce:1. Open attached project2. Open "ScrollBug" scene3. Enter play mode4. Try to scroll Scrollview can be scrolled ou... Read more
Repeatedly calling EditorUtility.FocusProjectWindow crashes editor
Reproduction steps:1. Open the "bug.zip" project2. Open the "Crash->Crash Window" window3. Click the "Crash" button-Observe the c... Read more
[UWP] Changing display makes initial resolution to be multiplied by scal...
Steps to reproduce: 1. Open attached project and build Universal 10 project2. In display settings set scale to 125%3. Run build, cli... Read more
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